Game Maker

Game Design

Games such as Gunpoint (Suspicious Developments, 2013) and Spelunky (Derek Yu and Andy Hull, 2009) illustrate the potential of Game Maker. I am using the tool to hone my game design knowledge, test ideas, and build games.


Matter Anchor: The first three levels of a prototype puzzle game based on teleporting. Created using visual scripting and GML. All assets taken from Yoyo Games website.

I extended Matter Anchor, creating a 2D Platform prototype using the basic teleport mechanics I developed for the top down game.


Both videos below are based on Game Maker tutorials. I’m hoping to add to this page shortly and frequently.

Design based on a tutorial from Game Maker website.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s