A Coat of Polish

I’ve got another update to my teleport based platformer today. As the title suggests, it’s mainly a polish. However, I’ve also finished prototyping some mechanics which allow for the creation of puzzles.

The video below shows the first two levels of the prototype in action:

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Quick Teleport Update

I wanted to add a really quick update regarding my teleport prototype, first mentioned here.

I’ve added a few extra bits and pieces, one for aesthetic reasons, one as a bug fix, and a couple to introduce some possible mechanics.

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(Tele)Porting a Game into Unreal 4

It’s time to break away from tutorials and push my knowledge and creativity in Unreal 4. Over the last few days I have been working on taking a prototype I originally put together in Game Maker and transferring it into UE4.

The original Game Maker platformer was put together with help from Shaun Spalding’s tutorials, available here: https://www.youtube.com/channel/UCn7FE3Tx391g1tWPv-1tv7Q.

Here’s my version:

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