Dimension Shifting Platformer

Ever since I worked on my 2D teleporting prototypes I wanted to take the idea into 3D. However, I didn’t just want to copy the mechanic into 3D. I wanted to take it, tweak it, and work on some new Blueprints for the 3D implementation.

I decided to make the teleport less of a teleport and more of a shift between dimensions. I loved Legacy of Kain and wanted to make something inspired by that game, but still make something that was obviously a platformer. This is what I came up with.

Image converted using ifftoany

Image converted using ifftoany

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A Coat of Polish

I’ve got another update to my teleport based platformer today. As the title suggests, it’s mainly a polish. However, I’ve also finished prototyping some mechanics which allow for the creation of puzzles.

The video below shows the first two levels of the prototype in action:

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