I’ve been playing a lot of Spellbinders (iOS version) recently, and wanted to do a post that I hope I will repeat; Hit, Miss and Ugly. I’ll pick one thing I like, one thing I think I could improve, and I thing to remove from a mobile, free to play game, and discuss them in some detail.
Here we go.
The Hit: The Weekly Leaderboards
Spellbinders isn’t the only game to use Weekly Leaderboards (Miniclip uses them, Game Center uses them, for example). However, I don’t think I’ve seen it done better, and I don’t think it is done enough. Your first win every week triggers the weekly league, whereby you are surrounded with fourteen other players of a similar skill level.
Spellbinders implementation of them is really strong, for two reasons: